we are more then delighted to announce the winner of this year's Multi-Agent Programming Contest!
This year's winner is:
+++++++++++++++++++++++ HACTAR V2 from TU DELFT +++++++++++++++++++++++
We congratulate our Dutch friends wholeheartedly! The team of Pieter Hameete, Jeff Smits, Sebastiaan Leysen, Marc Dekker, Joris Van Den Oever, Michiel Hegemans and Koen Hindriks won 24 matches getting a phenomenal score of 72 tournament points and 2,979,591 simulation points. The team won every single simulation!
Of course we will not leave unmentioned the great results achived by the other eight teams. Here is out Top Nine:
Vahid Rafe, Rosa Yousefian, Majid Fandrousi and Sina Hamedheidari
Java (JADE)
Simurgh
Arak University
Iran
3
Sahar Mirzayi, Fateme Eskandari and Vahid Nateghi
Java (JADE)
Savior
Islamic Azad University-Malayer Branch
Iran
3
Mohammad Rezaei, Aghil Bayat and Yousef Pournaghi
Java
Python-DTU
Technical University of Denmark
Denmark
3
Jørgen Villadsen, Mikko Berggren Ettienne and Steen Vester
Python
HempelsSofa
Georg-August-Universitat Gottingen
Germany
4
Julius Faber, David Goltzsche, Christoph Rauterberg, Sven Reglitzki
Java
Sorena
Arak University
Iran
3
Alireza Hasanpour, Katayon Khatibifar and Naser Fallahi
JACK
HactarV2
TU Delft
Netherlands
7
Pieter Hameete, Jeff Smits, Sebastiaan Leysen, Marc Dekker, Joris Van Den Oever, Michiel Hegemans and Koen Hindriks
GOAL
d3lp0r
Universidad Nacional del Sur
Argentina
11
Diego Marcovecchio, Leonardo Molas, Iñaki Garay, Fernando Sisul, Manuel Torres, Emiliano Montenegro, Sebastian Gottifredi, Mauro Gomez, Diego Martinez, Guillermo Simari, Alejandro Garcia
Prolog/Python
TUB
Technische Universitat Berlin
Germany
4
Axel Hessler, Thomas Konnerth, Pawel Napierala and Benjamin Wiemann
JIAC V
UCD Bogtrotters
University College Dublin
Ireland
4
Rem Collier and Sean Russell
AF-TeleoReactive/AF- AgentSpeak
Multi-Agent Programming Contest 2011
We are happy to announce that we have just released the Multi-Agent Programming Contest 2011 software package!
the MASSim-Server, including the Agents-on-Mars-scenario,
a monitor for viewing the environment,
very simple dummy-agents,
an environment-interface for connecting to the server, and
extensive documentation of all components.
In order to get started, just unpack the archive and read the readmefirst.pdf.
This release starts the "balancing phase". We have defined the scenario and we are now intending to use your cherished feedback in order to make the game fair and balanced. That is, that the overall mechanics of the game are fixed, but on top of that we would be very happy to change some variables in order to make the game more interesting. This values include but are not limited to the sizes of the graphs, the costs of the actions, the pay-off of achievements and the effect of the actions.
The next milestone is in June, where we are also going to end the balancing phase. That is, that we are going to say then, that the scenario is fixed, which in turn means that we are not going to change anything about the scenario except for bugs.
Again, feel free to give the software a try and please send us any comments. We are open to critique and would really like to discuss the scenario with you.
Starting now, we would be happy to host test-matches if the desire arises.
And finally note, that we will make up our mind about proceedings soon.
Until then, Tristan, Michael, Federico, Jürgen, Jomi
Aims and Scope
This competition is an attempt to stimulate research in the area of multi-agent system development and programming by
identifying key problems,
collecting suitable benchmarks, and
gathering test cases which require and enforce coordinated action
that can serve as milestones for testing multi-agent programming languages, platforms and tools. We also expect that participating at the contest helps to debug existing systems and to identify their weak and strong aspects.
The performance of a particular system will be determined in a series of games where the systems compete against each other. While winning the competition is not the main point, we hope it will shed light on the applicability of certain frameworks to particular domains.
History
The Multi-Agent Programming Contest was initiated in 2005 and since then it has passed through three distinct phases. The first phase began in 2005 with the "food-gatherers"-scenario, where a pre-specified multi-agent system had to be implemented. These MASs were later examined in order to determine the winner. From 2006 - 2007 we ran the "goldminers"-scenario. This time we provided the environment by means of an online-architecture, and automatically determined the winner. Then from 2008 - 2010 we ran the "cows and cowboys"-scenario. Again on the same online-architecture, but this time with a slightly changed objective.
Short scenario description
The contest scenario "Agents on Mars" consists of developing a multi-agent system to solve a cooperative task in a dynamic environment. The goal is to implement a team of cooperating agents with different roles in order to occupy zones on planet Mars.
Participation requirements
The participation in this contest consists of these parts:
1. Declaring the intent to participate by registering to the mailing list. 2. Submission of the description of analysis, design and implementation of a multi-agent system for the above application. Thus registering to the contest officially. 3. Participation in the contest tournament by taking part on the final tournament. 4. Submitting the source-code of your application right after the tournament.
Mailing List
Participants and all interested colleagues are invited to subscribe to the agentcontest2011 [at] in.tu-clausthal.de mailing list.
All the important details and announcements including scenario and communication protocol specifications as well as software release announcements and bug reports will be announced and discussed via this list.
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