- All Superinterfaces:
- Serializable
- All Known Implementing Classes:
- GraphSimulationAgentState, GraphSimulationAgentState, GraphSimulationAgentState, GridSimulationAgentState, GridSimulationAgentState, GridSimulationAgentState, GridSimulationAgentState, GridSimulationAgentState, SimulationAgentState
public interface AgentState
extends Serializable
Classes that implement this interface represent the state of an agent with respect to the simulation.
The agent state can include agent specific information that belongs to SimulationState. This might include
things like agent position in a world, agent score, agent speed or something similar.