Modifier and Type | Method and Description |
---|---|
void |
GridSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Method and Description |
---|---|
void |
GridSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Method and Description |
---|---|
void |
GridSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
void |
GridSimulationAgent.setAction(Action newAction)
Set the new action for this agent
|
Modifier and Type | Class and Description |
---|---|
class |
GridSimulationAgentAction
This class contains the action the agent sends to the server.
|
Modifier and Type | Method and Description |
---|---|
void |
GridSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
void |
GridSimulationAgent.setAction(Action newAction)
Set the new action for this agent
|
Modifier and Type | Method and Description |
---|---|
void |
GridSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
void |
GridSimulationAgent.setAction(Action newAction)
Set the new action for this agent
|
Modifier and Type | Method and Description |
---|---|
void |
GraphSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
void |
GraphSimulationAgent.setAction(Action newAction)
Sets the action received from the client-side agent to the agent state, for execution in the current step.
|
Modifier and Type | Class and Description |
---|---|
class |
GraphSimulationAgentAction
This class contains the action the agent sends to the server.
|
Modifier and Type | Method and Description |
---|---|
void |
GraphSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
void |
GraphSimulationAgent.setAction(Action newAction)
Sets the action received from the client-side agent to the agent state, for execution in the current step.
|
Modifier and Type | Method and Description |
---|---|
void |
GraphSimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
void |
GraphSimulationAgent.setAction(Action newAction)
Sets the action received from the client-side agent to the agent state, for execution in the current step.
|
Modifier and Type | Class and Description |
---|---|
class |
InvalidAction
This class represents an action that is by no means valid.
|
Modifier and Type | Method and Description |
---|---|
Action |
SimulationAgent.getAction(Perception p)
Ask the agent to act, based a new perception p aswell as other previously received perceptions in that run.
|
protected Action |
DefaultSimulation.getAction(Perception perception,
SimulationAgent a)
This method will deliver a perception to an agent, getting the agents reaction in return.
|
Modifier and Type | Method and Description |
---|---|
Future<Action> |
AbstractSimulationAgent.concurrentGetAction(Perception perception) |
Future<Action> |
SimulationAgent.concurrentGetAction(Perception perception)
Concurrent version of getAction.
|
protected Future<Action> |
DefaultSimulation.concurrentGetAction(Perception perception,
SimulationAgent a)
This is the non-blocking version of getAction.
|
Modifier and Type | Method and Description |
---|---|
Action |
XMLSocketSimulationAgent.getAction(Perception perception) |
Modifier and Type | Method and Description |
---|---|
void |
SimulationAgent.processAction(Action a,
WorldState simstate,
AgentState[] agentstates) |
Modifier and Type | Class and Description |
---|---|
class |
AbstractGridSimulationAgentAction
This class contains the action the agent sends to the server.
|
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