Class and Description |
---|
DefaultObserver
This class serves as a good starting point for simulation observers.
|
SimulationConfiguration
This interface must be implemented by all classes that serve as simulation configuration.
|
SimulationState
This interface must be implemented by all classes that serve as simulation state.
|
Class and Description |
---|
Perception
This interface must be implemented by all classes that serve as a perception for an agent.
|
Class and Description |
---|
Action
This interface must be implemented by any class that represents an action performed by some agent.
|
AgentParameter
All classes that serve as agent creation parameter are supposed to implement this interface.
|
Component
This interface is implemented by all component-like classes.
|
DefaultObserver
This class serves as a good starting point for simulation observers.
|
DefaultSimulation
This class is a good starting point to create a new simulation.
|
FinalPerception |
InitialStickyPerception |
Observer |
Perception
This interface must be implemented by all classes that serve as a perception for an agent.
|
Simulation
This interface defines some methods that must be provided by any simulation
to be used in the MASSim framework.
|
SimulationConfiguration
This interface must be implemented by all classes that serve as simulation configuration.
|
SimulationState
This interface must be implemented by all classes that serve as simulation state.
|
TeamAgentParameter
This interface should be implemented by all AgentParamter objects that intend to create an agent of one certain team.
|
XMLOutputObserver |
Class and Description |
---|
FinalPerception |
Perception
This interface must be implemented by all classes that serve as a perception for an agent.
|
Class and Description |
---|
Action
This interface must be implemented by any class that represents an action performed by some agent.
|
AgentParameter
All classes that serve as agent creation parameter are supposed to implement this interface.
|
Component
This interface is implemented by all component-like classes.
|
DefaultObserver
This class serves as a good starting point for simulation observers.
|
DefaultSimulation
This class is a good starting point to create a new simulation.
|
FinalPerception |
InitialStickyPerception |
Observer |
Perception
This interface must be implemented by all classes that serve as a perception for an agent.
|
Simulation
This interface defines some methods that must be provided by any simulation
to be used in the MASSim framework.
|
SimulationConfiguration
This interface must be implemented by all classes that serve as simulation configuration.
|
SimulationState
This interface must be implemented by all classes that serve as simulation state.
|
TeamAgentParameter
This interface should be implemented by all AgentParamter objects that intend to create an agent of one certain team.
|
XMLOutputObserver |
Class and Description |
---|
AbstractAgentFilter
This class provides a good start to build agent provider that are based on another agent provider which will just filter
it's offers by some criteria based upon an agent parameter.
|
Action
This interface must be implemented by any class that represents an action performed by some agent.
|
AgentManager
This interface offers access to some basic features for agent management.
|
AgentParameter
All classes that serve as agent creation parameter are supposed to implement this interface.
|
AgentProvider
This interface offers methods to retrieve a set of agents from the implementing object and to allocate agents from it.
|
Component
This interface is implemented by all component-like classes.
|
Controller
This class is meant to regulate a simulation.
|
ControllerReturnValue |
DefaultAgentManager
This class provides some reasonable defaults for concurrentCreateAgent and concurrentGetAction, by delegating
them to their blocking siblings using a new thread.
|
DefaultObserver
This class serves as a good starting point for simulation observers.
|
ObjectDumperObserver.Marker |
Observer |
Perception
This interface must be implemented by all classes that serve as a perception for an agent.
|
Simulation
This interface defines some methods that must be provided by any simulation
to be used in the MASSim framework.
|
SimulationAgent
This interface must be implemented by every object that is used in simulation as an agent.
|
SimulationConfiguration
This interface must be implemented by all classes that serve as simulation configuration.
|
SimulationState
This interface must be implemented by all classes that serve as simulation state.
|
UniqueSimulationAgent
This interface should be implemented by any SimulationAgent that is somehow unique.
|
Class and Description |
---|
AbstractSimulationAgent |
Action
This interface must be implemented by any class that represents an action performed by some agent.
|
Component
This interface is implemented by all component-like classes.
|
Perception
This interface must be implemented by all classes that serve as a perception for an agent.
|
SimulationAgent
This interface must be implemented by every object that is used in simulation as an agent.
|
UniqueSimulationAgent
This interface should be implemented by any SimulationAgent that is somehow unique.
|
Class and Description |
---|
Component
This interface is implemented by all component-like classes.
|
DefaultObserver
This class serves as a good starting point for simulation observers.
|
Observer |
SimulationState
This interface must be implemented by all classes that serve as simulation state.
|
Class and Description |
---|
AgentParameter
All classes that serve as agent creation parameter are supposed to implement this interface.
|
Component
This interface is implemented by all component-like classes.
|
DefaultSimulation
This class is a good starting point to create a new simulation.
|
FinalPerception |
InitialStickyPerception |
Simulation
This interface defines some methods that must be provided by any simulation
to be used in the MASSim framework.
|
SimulationAgent
This interface must be implemented by every object that is used in simulation as an agent.
|
SimulationConfiguration
This interface must be implemented by all classes that serve as simulation configuration.
|
SimulationState
This interface must be implemented by all classes that serve as simulation state.
|
Class and Description |
---|
InitialStickyPerception |
Perception
This interface must be implemented by all classes that serve as a perception for an agent.
|
Class and Description |
---|
Action
This interface must be implemented by any class that represents an action performed by some agent.
|
AgentParameter
All classes that serve as agent creation parameter are supposed to implement this interface.
|
Component
This interface is implemented by all component-like classes.
|
DefaultObserver
This class serves as a good starting point for simulation observers.
|
DefaultSimulation
This class is a good starting point to create a new simulation.
|
FinalPerception |
InitialStickyPerception |
Observer |
Perception
This interface must be implemented by all classes that serve as a perception for an agent.
|
Simulation
This interface defines some methods that must be provided by any simulation
to be used in the MASSim framework.
|
SimulationConfiguration
This interface must be implemented by all classes that serve as simulation configuration.
|
SimulationState
This interface must be implemented by all classes that serve as simulation state.
|
TeamAgentParameter
This interface should be implemented by all AgentParamter objects that intend to create an agent of one certain team.
|
XMLOutputObserver |
Class and Description |
---|
AgentManager
This interface offers access to some basic features for agent management.
|
ArrayAgentProvider
This class is able to serve as an AgentProvider.
|
BroadcastObserver
This class provides a simple way to have multiple Observers appearing as
one Observer.
|
Component
This interface is implemented by all component-like classes.
|
Controller
This class is meant to regulate a simulation.
|
DefaultController
This class provides some reasonable defaults for concurrentGetSimulationConfiguration, by delegating
it to its blocking sibling using a new thread.
|
Observer |
SimulationConfiguration
This interface must be implemented by all classes that serve as simulation configuration.
|
SimulationRun
This class provides a very simple method to configure a simulation and to run it.
|
TeamAgentFilter
This class allows filtering agents that do not belong to a certain team, based upon a map which agent belongs
to which team.
|
UniqueSimulationAgent
This interface should be implemented by any SimulationAgent that is somehow unique.
|
XMLOutputObserver |
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